2.1e, AMCA, and ZiMo oh my!


post-launch playtest update: 2.1e

hello rogues! firstly, i am so excited to share that a few weeks ago, i quietly pushed a small post-launch playtesting update to going rogue 2e which i'm dubbing 2.1e. this update is mostly small, and simply:

  • fixes a few typos
  • trims down moves on The Bond to make it a bit more manageable
  • clarifies some special case rules for the Sacrifice fate when the party gets split

these are all small changes, but based on additional playtesting post-launch, i believe they'll improve the experience! the PDFs have the same names, but make sure to redownload the new ones with the changes if you're planning to play a game of gr2e!

going rogue 2e on A More Civilized Age

i am unbelievably excited to share with you a link to a special episode of the Star Wars podcast A More Civilized Age in which i appear as a guest to facilitate a game of going rogue 2e! the end result was a delightful and i believe, at times, heartrending 5 hour podcast episode in which i facilitate and play my game alongside Friends at the Table's Austin Walker & Ali Acampora, and Waypoint/Waypoint alumna Rob Zacny and Natalie Watson! all 4 are such talented storytellers, and i think it's a fantastic demonstration of the game, and i encourage you to give it a listen! you can also share the episode on twitter here, and look at some cool fanart here.

48 hours to back Zine-o-Maps vs Mini-Adventure, a ZiMo fantasy map zine

i also want to share that i am a contributor to a cool Zine Month project Zine-o-Maps vs Mini-Adventure, or ZVM! it's a 2 book zine by David Glass featuring cartography by David and one-page adventures written by me, going rogue 2e's design consultant satah, and going rogue 2e's development playtester Rhiannon Daly.

with 35 hand-drawn maps, GMs have a variety of locations to drop into their existing games, or run as a one-shot. the 35 mini-adventures provided in Book 2 are system-neutral can be added to any fantasy campaign in virtually any system.

this is a bit different than the usual GM-less science-fiction space i am known for working in, but i think it was an exciting opportunity to return to my TTRPG roots in fantasy and see what i and my cowriters could do with it, not to mention that we brought a lot of diversity to the adventures. while they're generally within a fantasy umbrella, the maps range from mystery to horror to classic dungeon crawl to comedic pastiche to all sorts of strange fantasy genre mashing. i've included an example double-map adventure below.

there are only 48 hours left in the crowdfunder, so if this interests you, check it out ASAP!

Files

going rogue 2e spreads.pdf 2.4 MB
Jan 19, 2023
going rogue 2e singles.pdf 2.4 MB
Jan 19, 2023
going rogue 2e playkit.pdf 2.3 MB
Jan 19, 2023

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